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Aquatica Engine 1.0 - Real time water rendering engine for DirectX9

Real time water rendering engine for DirectX9

Aquatica Engine



 

Aquatica Engine: Aquatica engine can be used to simplify the implementation of water surfaces in application with DirectX9 graphics. Key features of the engine:- Water surface approximation using heightmaps.

- Heightmaps can be generated in real-time using FFT or Perlin noise.

- Generation of normalmaps

- Generation of geometry: simple grid, geomipmap grid, radial grid

- Water rendering options include: reflections, refractions, CPU/GPU vertex displacement, foam rendering, sunlight reflection rendering, depth effects.

- 4 DirectX9 based rendering engines are available for different types of hardware, starting with DirectX7 and up to Shader Model 3.0

The source code is written in C++, divided among 22 classes. Rendering uses DirectX9 libraries. Shaders are written in HLSL. Aquatica engine is fully object oriented.

What is new in version 1.0:






 

Order:

For $49.99

Download: Download Aquatica Engine 1.0 (14.2 Mb)
Download Count:7
Release Date:2007-09-03
Last Updated:2008-03-10
Manufacturer: MagicIndie Softworks
Product Support: Aquatica Engine WebSite
  
Language:English
Requirements:500 Mhz CPU, 128 MB Ram, DirectX7 video card, DirectX9
Install:Install Only
Tags:

directx9  aquatica  engine 2 3 4 5 6 7 8 9 10      water 2 3 4      rendering 2 3     


 

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