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Polygon Reduction


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VizUp Reducer Professional VizUp Reducer Balancer Lite Balancer Demo
VizUp is an polygon optimizer and reducer. VizUp Reducer is a polygon optimizer. Balancer is a tool to optimize 3D models. Balancer is a tool to optimize 3D models.


$595.00 - VizUp, Inc.


VizUp Reducer Professional enables you to reduce the number of polygons in a complex 3D model while retaining the quality and appearance of the original. Supports Wavefront . OBJ, VRML 2. 0/ 97 and StereoLitho (. STL) file formats.

$299.00 - VizUp, Inc.


VizUp Reducer is designed specially for game developers, architects, and 3D designers. With this software in place, they can reduce polygons and optimize 3D models. Supports Wavefront . OBJ, VRML 2. 0/ 97 and StereoLitho (. STL) file formats.

Free - Atangeo


Atangeo Balancer is a tool that allows you to find perfect balance between visual appearance and the number of polygons. Balancer also features a fast and efficient triangle reordering to dramatically speed up rendering of your 3D models.

Free - Atangeo


Atangeo Balancer is a tool that allows you to find perfect balance between visual appearance and the number of polygons. Balancer also features a fast and efficient triangle reordering to dramatically speed up rendering of your 3D models.


VizUp is an polygon optimizer and reducer.

VizUp Reducer Home Professional
$295.00 - VizUp, Inc.

VizUp Professional enables you to reduce the number of polygons in a complex 3D model while retaining the quality and appearance of the original. The end result of the reduction is a 3D model with a well-balanced level of details and size, which is perfect for the use in virtual reality and real-time visualization systems. Supports Wavefront .OBJ, VRML2 and StereoLitho (STL) file formats.

visualization, architect, vrml, animation, 3d models, reduction, 3d compression, 3d reducer, real time, 3d art, 3d optimizer, 3d design, 3d reduction




 

VizUp Reducer is a polygon optimizer.

VizUp Reducer Home
$149.00 - VizUp, Inc.

VizUp is an ad hoc polygon optimization and reduction system that enables you to reduce the number of polygons in a complex 3D model while retaining the quality and appearance of the original. The end result of the reduction is a 3D model with a well-balanced level of details and size, which is perfect for the use in virtual reality and real-time visualization systems. Supports Wavefront .OBJ, VRML 2.0/97 and StereoLitho (STL) file formats.

reducer, models, 3dsmax, compression, lods, optimizer, rendering, design, wavefront, triangle strips, 3d optimization, level of details, vertex cache optimization


VizUp is a polygon optimizer and reducer.

VizUp Reducer Ultimate
$1495.00 - VizUp, Inc.

VizUp Reducer Ultimate is designed for optimization of complex 3D models (CAD/CAM/CAE systems and others) for real-time visualization. It is a 3D reduction and optimization tool that speeds rendering and provides enhanced control over a 3D model's visual quality. Supports Wavefront .OBJ, VRML 2.0/97 and StereoLitho (.STL) file formats.

mesh, simplification, viewer, object, decimation, scene, polygon, plugin




 

VizUp is a polygon optimizer and reducer.

VizUp Reducer Home Ultimate
$745.00 - VizUp, Inc.

VizUp Ultimate is designed for optimization of complex 3D models (CAD/CAM/CAE systems and others) for real-time visualization. It is a 3D reduction and optimization tool that speeds rendering and provides enhanced control over a 3D model's visual quality. Supports Wavefront .OBJ, VRML 2.0/97 and StereoLitho (.STL) file formats.


The ultimate 3D objects simplification tool

Polygon Cruncher
$129.00 - Mootools

Polygon Cruncher reduces the number of polygons of your 3D objects without changing their appearance. You keep all details even at high optimization ratio. You also keep texture information, vertex colors. Polygon Cruncher is really simple to use and has an OpenGL view, which allows controlling optimization results whenever you want. It also features batch optimization processing. Polygon Cruncher is used by a lot of prestigious companies.


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